Post-Jam Update (v0.7) & Downloadable Jam Version


Huge thanks to everyone who played and voted during the jam!
I decided to implement some of the more simple changes based on feedback and tasks I didn't have time for during the jam. The following items are implemented in v0.7:

  • Technical:
    • Fixed various build errors to allow for PC builds.
    • Fixed consistent out-of-bounds issues with geometry.
  • UI:
    • Added controller icons to player UI.
    • Made Rules and Controls sections more readable.
    • Added log of dice results taking effect in left side of screen during gameplay.
    • Added UI element for better communication of invincibility status/duration.
    • Cursor hidden during waves.
  • Gameplay & Balance:
    • Camera adjustments (should be less jittery when you move across the middle of the arena).
    • Added a (very simple) boss every 5 waves.
    • Die result 1 know increases multiplier by 1 instead of decreasing it (was major frustration point).
    • Slight rebalance to enemy health, on account of higher punch damage values.
    • Slight change to score calculations.
  • Misc:
    • Added creator of above UI assets to credits section of main menu.


NOTE: The original GMTK jam version is still be available as a PC download (v0.6).

Files

Royal Gamble (v0.7) - Win x64.zip 66 MB
Jul 30, 2022
Royal Gamble (v0.7) - WebGL.zip Play in browser
Jul 30, 2022
Royal Gamble (v0.6) - Win x64.zip 66 MB
Jul 30, 2022

Get Royal Gamble

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